Interactive installation "Demon"
(PyCharm, Google Colab, Midjourney, Kling AI, Adobe Photoshop, Adobe Premiere Pro, Cubase)
In the center of the project is the image of a Demon from Mikhail Vrubel's paintings. This character symbolizes eternal search and internal contradictions, being between good and evil, beauty and ugliness. Like a Demon, AI is in an intermediate state: it performs precise calculations, but has no subjective experience. We interpret the results of his work through the prism of human perception.
The installation offers an interactive experience: the viewer activates the algorithmic system with a touch, and the computational data is transformed into a visual image. This process demonstrates how human perception shapes digital information, giving it familiar visual forms. Instead of presenting AI as an animated being, the project emphasizes that meaning does not arise within the system, but in the human mind.
The use of generative algorithms not only reproduces Vrubel's aesthetics, but also calls into question the boundaries of perception. A daemon becomes the result of a computational process that only makes sense through interaction with a human. The installation conveys the majestic and incomprehensible character of the Demon, creating a metaphor for the existence of AI beyond human emotions.
Sound designer: Alexander Fridman
Engineer: Ruslan Bobko
The creator of the art object: Anton Volkov / Metal Laboratory
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